Archives for February 2015

February 19, 2015 - No Comments!

Expressions

WTF are expressions in after effects?

An expression is a little piece of software—much like a script—that evaluates to a single value for a single layer property at a specific point in time…With expressions, you can create relationships between layer properties and use the keyframes of one property to dynamically animate other layers.

Yeah, what he said ^^ My current understanding is that expressions turn a single motion into a perpetual motion by repeating the animations over and over again. Like if I want some lines to wiggle, instead of figuring out the long and tedious task of making the wiggle throughout the entire video, I can just write an algorithm of some kind and the computer will figure out all the hard work. What I don't understand is how to write them and what kinds of expressions are even available. So the first step is to google the shit.

I enter into the Google Machine: After Effects Expressions

The first link i clicked on seemed promising: Top 5 After Effects Expressions for Better Designs

- Take Aways -

MUY IMPORTANTE

ADD AN EXPRESSION TO ANYTHING BY ALT-CLICKING ANY STOPWATCH

  • Sean Frangella, a motion designer and Premiumbeat Blogger is a great resource for after effects, cinema 4d, and lots of great tutorials on all sorts of different motion subjects, here is his youtube channel. sidenote: he looks like the guy from Donnie Darko.
  • The 5 best expressions to start with are Wiggle, Time, loopOut, seedRandom, and mathRound.
  • 1.Wiggle

  • The wiggle expression is apparently the most used expression in A.E. It does exactly what you think it does, makes stuff wiggle. The equation is wiggle(digit#1,Digit#2) - Digit#1 is how many times per second and Digit#2 how many defferent ways it will express itself. The higher the numbers the crazier the expression.

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  • 2.Time

    • The time expression great for layer and objects that need perpetual motion - rotating an object indefinitely is the most common. All you have to do is put the word time into any expression parameter and it will give that layer perpetual motion. This parameter also works with basic math equations, so if your using time() to rotate something you could multiple the rotation by writing time*30 and it will rotate 30 times faster.
  • 3.loopOut

    This expression creates an infinite lopp that will last forever. Unlike other expressions, loopOut requires keyframes to be present. So if you had an animation set up and you wanted it to repeat itself you could add the loopOut() expression and the motion will be repeated forever.

  • 4.seedRandom

    So this one gets a bit more complicated so you have to think about it for awhile before it starts to make sense. So I recommend lighting up a spliff and pouring a cup of espresso while you stare out into the bits of sunlight and think about the digital world. seedRandom() is alot like the wiggle() parameter where wiggle(2,3) will have the same effect as seedRandom(5). I honestly don't get it myself but here's a little explanation from a guy names Evan. "Random numbers aren’t completely random in After Effects. Sure, it may be called ‘random’, but in reality true random values cannot be achieved in javascript and subsequently After Effects. It’s for this reason that “random” numbers need to begin with some sort of base number. When After Effects draws this base number it uses the layer number that can be found on the far left side of the layer in the timeline. Each different iteration of “random” is called a seed so a random seed of 1 is different from a random seed of 2, but if you had similar wiggle expressions (i.e. wiggle(3,2)) with say a random seed of 5, they would actually wiggle in the exact same way.

    If you were to change a layer’s order in the timeline from slot 3 to slot 10 it’s random seed would change, thus your wiggle will now look completely different. This isn’t a huge problem, but sometimes a certain wiggle iteration looks absolutely perfect and you don’t want them to change if your project order changes. To fix this you can use the seedRandom() expression. This expression locks random seeds so that your expression doesn’t change if you add in new layers."

  • Math.round()

    This parameter rounds decimal numbers to the nearest whole number. This one is good for doing countdowns or numbers in the source text. Simply add your normal expression in the Math.round() expression pranthesis in your source text expression box and all your numbers will be rounded up.

  • February 16, 2015 - No Comments!

    Inspiration

    As the quarter rolls on, I find myself in a weird valley looking up at the giant mountain that is my special topics. I've become rather bored with what I'm doing, as I do with just about anything I do for a prolonged period of time, and although I want to climb this mountain, for now I think I'll lay here in this quiet valley and stress out over nothing. At a time like this when crisis strikes, there's nothing left to do but search for creative inspiration. And so today for about 2 hours I searched through after effects tutorials, artistic animations, robotic animations and awesome music videos that utilize after effects. As I'm sulking in my valley and watching these videos that reside at the top of the mountain, I think to myself "Oh that's easy" or "I could do that" but then another part of myself says "fuckin do it, man". So in hopes of finding some motivation I'm writing this blog to get my thoughts off my shoulders.

    In this video I learn why social media is bad and how abstract animations can relate to something so real. It was made by a dude that has a bunch of tutorials on Lynda.com. Dude = Shimi Cohen. He came up with a solution that combines a simple graphic language, which was also clear, and memorable. He managed to illustrate the narrative concept and backed it up with a clever animation style

    The Innovation of Loneliness from Shimi Cohen on Vimeo.

    This next video made me want to eat LSD and listen to music with my eyes closed. I liked this video so much I dug deeper and looked up who made it and if there were any tutorials. I found out it was made for Adult Swim, which is a late-night-experimental-weirdo-trippy-guy program on cartoon network. The mastermind and director behind this video and many other creepster-esque videos is a guy who calls himself lilfuchs, which I think is short for little fucks, which is cool. Check out his website here. I found out Lilfuchs works with Dino Fritz and Sam Layja, and together they all make up Turner Studios.
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    Flying Lotus | Zodiac Sh*t from lilfuchs on Vimeo.

    The next video I thoroughly enjoy. It's Diplo and Skrillex's song called Jack Ü. The animation is so fun. I definitely want to make something like this.

    February 10, 2015 - No Comments!

    CrabCam


    For our internet of things project I chose to team up with Carter Das and Sari Jack to develop and brand the cell phone connected device called the CrabCam. The CrabCam is a kit that connects to your existing crab pot. It contains an adjustable camera with a flash, a waterproof cable and buoy. The buoy controls the camera and sends photos and messages about your crab pot to your cell phone to the CrabCam App. Its device that makes a leisure activity that much more leisurely. Instead of pulling up an empty trap, with the CrabCam you will know exactly when crabs have taken the bait. So you can sit back and relax and watch the crabs your about to catch. Here are some  Preliminary Thoughts and Sketches #1 about how the CrabCam will work.

     

    In this video you can get a feel for how the quality might be about 50 ft under the water.

     

     

     

    Proof of Concept

    Come on, we don't live in a fancy make believe world where our imaginations run wild and fantasy becomes reality.. or do we? Well I do. Anyway, as a proof of concept I put together other technologies that already exist. These pieces make the CrabCam, sort of like a Frankenstein of technologies. The two main Components of my CrabCam-Frankenstein are the camera and the "brain". The camera will be a lot like a GoPro but slimmer, with the body ripped out leaving only the camera, flash, and cable connection to the brain. The Brain will act a lot like the GoPro technology only it will also connect to the world wide web instead of just your local wifi. This will enable you and your friends/family to view how many crabs your catching on any given crabbing venture. Here the pdf presentation I presented in class to prove our Proof of Concept >> CrabCam P.O.C.

    Also please note that until we have a web connection covering the entire earth, not all crabbing locations will be able to connect to the world wide web. The buoy has a secondary connection device within that connects more like a GoPro via WiFi. We chose the San Juan Islands as our testing grounds. In 2013, It was proposed in the San Juans that they expand there fiber optic network and add a total of about 30 cell phone towers making the islands the perfect area to test the CrabCam.

     

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    CrabCam P.O.C.1CrabCam P.O.C.

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    Deliverables

    This is a Student Project and I do have some goals to make this. Here they are.

     

    February 3, 2015 - No Comments!

    Laying Iphone Screens in Post

    This is my third time attempting motion tracking in after effects and oh boy was it a success. I'm working on an underwater camera app that lets you know when you have crabs in your crab-pot, so that you know when to pull the cage up from the sea floor. Anyway, motion tracking:

    1. Get some footage that will be easy to work with, it needs to have smooth camera movement, distinguished color, and be in focus with easy points to locate and track. You can pirate this video if you know how.. or email me kevenmt@gmail. I'll send it to ya or maybe you can show me a good way to make this file downloadable.

    2. Now you need to figure out what your going to be laying over your footage. In this case we're laying iphone app screens on top of an Iphone. I made my app screens using a prototyping tool called Pixate. It's a great tool for showing how micro interactions will work within an app idea. After I had the app made in Pixate, I used this tutorial to turn my Iphone screen interactions into a video using OS Yosemite and Quicktime (pretty rad). The key here is that you have footage that is the exact size as the Iphone screen which is 1334-by-750-pixel resolution at 326 ppi. Once you have both the base footage and the footage your laying over the base; you'll be ready for the next step.

    3. Open After Effects and bring your footage together in the same comp. Name the base layer "base" and the iphone screens "screens". (1)Poke the eyeball of the layer "screens" so that your only seeing the base layer. This footage is what we're going to track. Go up to the menu bar, click window and bring up the Tracker Panel. I suggest (2)smoothing the footage first with Warp Stabilization. Then hit the (3)"Track Motion" button and select the option (4)"Parallel Corner Pin" under the tracker type. We're using this option because the bottom left corner of the iphone will be hard to track because this guy's fat fore thumb is in the way a little bit. so make sure the hot point with the dotted lines goes to the most difficult corner to pin.

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    4.(1)Get those hot spots set on each corner of the iphone. When you have them in a satisfied location go over to the analyze section and (2)hit the play button. This will analyze the footage and track the motion so that you can lay your iphone screen in there. After that's done click on (3)"Edit Target" and set the target to the "screens" layer. (4)Hit "APPLY", poke that eyeball right square in the face, and you should have your self a decently tracked Iphone with some decently made App Screens layed right that mother.

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